143 lines
3.9 KiB
JavaScript
143 lines
3.9 KiB
JavaScript
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import { Client, GatewayIntentBits, WebhookClient, AuditLogEvent, OAuth2Scopes, Options } from 'discord.js';
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import commands from './commands.js';
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import firstDetector from './detectors/allDetector.js'; // On importe la chaine de détecteurs
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const webhookClient = process.env.LOGS_WEBHOOK ? new WebhookClient({ url: process.env.LOGS_WEBHOOK }) : null;
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const client = new Client({
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makeCache: Options.cacheWithLimits({
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MessageManager: 0, // le bot ne se souviendra pas des anciens messages (pas de cache)
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}),
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intents: [
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GatewayIntentBits.Guilds,
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GatewayIntentBits.GuildMessages,
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GatewayIntentBits.MessageContent,
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]
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});
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// Gestion des Logs Guild (Join/Leave)
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client.on('guildCreate', async (guild) => {
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const logs = await guild.fetchAuditLogs().catch(() => null);
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const inviter = logs?.entries
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.find((l) => l.action === AuditLogEvent.BotAdd && l.targetId === client.user?.id)?.executor;
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webhookClient?.send({
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content: `Joined guild:
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\`\`\`
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name: ${guild.name} (${guild.id})
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inviter: ${inviter != null ? ` invited by ${inviter.tag} (${inviter.id})` : ' (unknown inviter)'}
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member count: ${guild.memberCount}
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\`\`\``
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});
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});
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client.on('guildDelete', async (guild) => {
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webhookClient?.send({
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content: `Left guild ${guild.name} (${guild.id})`
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});
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});
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// Démarrage
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client.on('ready', async () => {
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console.log(`Logged in as ${client.user?.tag ?? 'unknown'}`);
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webhookClient?.send({
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content: `Logged in as ${client.user?.tag ?? 'unknown'}`
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});
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await client.guilds.fetch();
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console.log('Bot is ready!');
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console.log(client.generateInvite({
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scopes: [OAuth2Scopes.Bot],
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permissions: [
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'SendMessages',
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'ViewAuditLog',
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'ViewChannel',
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'UseApplicationCommands',
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'EmbedLinks',
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'ReadMessageHistory'
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]
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}));
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// Enregistrement des commandes slash
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if (client.application) {
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await client.application.commands.set([
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commands['channel-ignore'].command,
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commands['retire-role'].command,
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commands['get-config'].command,
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commands['set-config'].command,
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]);
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console.log('Commandes Slash enregistrées.');
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}
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});
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// Gestion des Commandes (/slash)
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client.on('interactionCreate', async (interaction) => {
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if (!interaction.guild || !interaction.member || !interaction.isChatInputCommand()) {
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return;
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}
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const command = commands[interaction.commandName];
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if (command) {
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try {
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await command.run(interaction);
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} catch (error) {
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console.error('Erreur commande:', error);
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const replyObj = { content: 'Une erreur est survenue.', ephemeral: true };
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp(replyObj);
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} else {
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await interaction.reply(replyObj);
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}
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}
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}
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});
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// Gestion des Messages (Listeners)
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// Fonction locale pour traiter un message (remplace newMessageListener)
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async function handleMessage(message) {
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try {
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const reply = await firstDetector.createReply(message);
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if (reply) {
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await message.reply(reply);
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}
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} catch (e) {
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console.error('Erreur dans le détecteur:', e);
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}
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}
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client.on('messageCreate', async (message) => {
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if (message.author.bot) return;
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await handleMessage(message);
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});
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client.on('messageUpdate', async (oldMessage, newMessage) => {
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let message = newMessage;
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if (message.partial) {
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try {
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message = await message.fetch();
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} catch (e) {
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console.error('Error while fetching message', e);
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return;
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}
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}
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if (!message.author || message.author.bot) return;
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if (oldMessage.content === message.content) return; // Pas de changement de texte
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if (!message.content) return;
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// Si l'ancien message déclenchait déjà un "quoi" (regex simple), on évite de spammer
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if (oldMessage.content && oldMessage.content.match(/(\b|^)quoi(\b|$)/i)) {
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return;
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}
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await handleMessage(message);
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});
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client.login(process.env.DISCORD_TOKEN);
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